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by Shelly Brisbin

Another app switches to a subscription model, angering its users

Voice Dream Reader, the highly regarded Mac and iOS text-to-speech reading app, is the latest beloved app to adopting a subscription model, angering its loyal user base in the process. (In this case, the community of users skews heavily toward folks who are blind, visually impaired, or have print disabilities like dyslexia.)

The move comes from the app’s new owner, Applause Group, which bought the app in 2023 from original developer Winston Chen. Part of the backlash results from the planned $79 per year price tag (discounted to $59 until at least May 1, when the subscription becomes mandatory), but a bigger issue for longtime users is that Applause Group will effectively disable the older version of the app.

Jonathan Mosen, a well-known voice in the blindness community, says Applause Group has engaged in “trust-building” with the user community of late. However, he writes:

Users who are unwilling or unable to pay a subscription will lose the ability to add new content to their Voice Dream Reader library, thus rendering the app useless once they have read all the current material they have uploaded to the app. To put it clearly, Applause Group wants existing customers to pay a second time to retain functionality they already paid for.

Mosen also accuses Applause Group of violating App Store guidelines that require clarity when a developer changes the business model, since uploading new material to the app’s library was a feature users already had already purchased.


By Dan Moren for Macworld

Apple TV deserves better than tvOS

Year after year, one Apple OS ends up getting short shrift when the company announces its annual updates. While iOS, macOS, and iPadOS all show off their shiny new features, their overlooked sibling is left sitting sadly on the bench, waiting for its chance to shine—a chance that never seems to come.

I speak, of course, of tvOS.

And yet, tvOS is far from an also-ran when it comes to my household. A few years back I switched to consuming pretty much all my content through the Apple TV, and it’s put me in a contradictory situation where it comes to the set-top box: appreciative of how quietly and competently it does its job, and all too aware of where it could be so much better.

Continue reading on Macworld ↦


Our physical versus digital media preferences, the one tech product we have in (too much) abundance, whether we keep our phones in a case, and our journaling habits and methods.



By Jason Snell

Spatial Persona on Vision Pro changes the game

Note: This story has not been updated since 2024.


By Jason Snell

MLB tvOS app adds Multiview, and it’s a winner

Note: This story has not been updated since 2024.

MLB multiview

Last week I provided a lot of tough love to Major League Baseball’s apps on Apple’s platforms. The MLB visionOS app is really buggy and lacks some key features. Meanwhile, an update to the MLB iPad App broke it on the Mac for most users. (Apparently it works until you’re logged in, at which point it starts crashing?)

There’s no news on either front—hopefully updates are coming, and it’s a long season—but I did want to share a bit more positivity about MLB’s tech abilities on another platform: Apple TV. This year’s MLB tvOS app adds support for Multiview, allowing you to place up to four games on screen at one time. And it’s an extremely good implementation.

To enable Multiview, bring up the player controls in any given game. You’ll see options to enter Gameday (which is excellent if you’re a pitch-by-pitch baseball nerd) or picture-in-picture, but there’s a new option to enable Multiview. When you select this, the video slides back and brings up an interface that lets you add more live games via cards at the bottom of the screen:

MLB add game interface

MLB’s interface here is top notch. When I was telling my wife about this feature, she complained that our Fubo TV Multiview feature is too complicated. And she’s right—it requires a bunch of remote-control gestures that are a bit opaque. MLB, in contrast, displays very clear instructions about which buttons do what:

MLB app with instructions on screen

The instructive text is clear and bold, and it changes based on context. My only complaint about the new interface is the lack of layout options. You can only display one game in large format; the others go in a strip on the right side of the screen, whether there’s one, two, or three. The Multiview feature in the Fubo and TV apps allow you to place two games side by side at the same size, and four games tiled perfectly to fill up the entire screen. (That’s my preferred layout.)

There are some other quirks: When you zoom into a single game and then zoom back out later, the other games sometimes don’t start playing, or play from the point where you left rather than just showing what’s happening live.

But quirks aside, I’m really impressed. In fact, this implementation is so good that I found myself assuming it would have limitations that it doesn’t actually have. Since Gameday appears in the same playback controls as Multiview, I assumed they were mutually exclusive, but they’re not: If you zoom into a single game, you can enter Gameday mode. When you click the back button, Gameday disappears. Click the back button another time, and the video zooms back into the Multiview window. It’s all smooth—this shows off the power that Apple packs inside modern Apple TV hardware, which is far beyond what’s available in other streaming boxes.

So, gold stars to the developers of the MLB app for Apple TV. The addition of Multiview is a winner, even though it’s got some quirks that need to be ironed out, and I’d really like some alternative layout options.

If you want to see it in action, here’s a video demo.


We often cite anonymous reports about Apple’s future, but where do those reports come from? We discuss of the value and ethics of Apple rumor coverage. Also, we’ve seen the latest Vision Pro immersive video and have strong opinions.


A simple explainer on Threads and federation

Matt Birchler’s got an excellent and quick primer on what it means to turn on federation on your Threads profile:

I know I’m drilling this in a lot, but you literally do not need to have a Mastodon account. By not turning on federation from Threads, all you’re doing is making it so people who did figure out how to sign up for Mastodon and like it to not be able to follow you. You can choose to do that, but you never have to touch Mastodon if you don’t want to.

I’ve been using both Mastodon and Threads (and BlueSky) for a while now. Mastodon continues to my biggest platform in large part because a lot of the tech crowd has moved there, but I’ve seen upticks on Threads (for the general public) and BlueSky (a lot of writers and creative folks). While I miss the simplicity of the one-stop shop that was Twitter, I’m glad to see so many options thriving. But federation remains my big hope for how we might see cohesion in the next decade.

While Threads’s federation integration is still kind of bare bones, it does at least prove that Meta’s actually attempting to deliver on that promise. The biggest outstanding question for me is how ActivityPub and BlueSky’s AT protocol, which is also a form of federation, might end up interoperating.


by Jason Snell

PSA: The MLB app doesn’t work on the Mac anymore

crash report dialog
Play… ball?

A few years back I reported with delight that you could now use the MLB iPad app on Apple Silicon macs. While MLB’s TV streaming service works on the web, it was nice to have everything in a separate app.

Welp.

It’s the opening week of the baseball season, which has often meant an opportunity for me to praise MLB’s apps, which were among the very best in the earlier days of iOS. Unfortunately, the MLB Vision Pro app is a mess. And now it is my sad duty to also report that, just in time for Opening Day, the MLB iPad app now crashes on launch on macOS.

I hate being hard on MLB, given its rich history of supporting Apple’s platforms. But here’s the truth: Major League Baseball got $3.8 billion by selling its tech arm to Disney.

I have no inside information about what happened as a result of that transaction, but MLB’s apps have gone from being stalwarts to being big messes. I guess they took the $3.8 billion and ran?

I haven’t even mentioned (until now!) the disastrous 2017 demo where MLB announced (and kinda, sorta demoes) an AR-based iPad ballpark app with functionality that basically never shipped. (At least I got to meet one of my favorite sportswriters, Grant Brisbee, and watch a Giants game from a luxury box.)

There’s a lot of great work going on at MLB. Statcast is amazing; the data feeding the wonky 3-D field in the Vision Pro app is spectacular; its Baseball Savant pages are just staggeringly good.

I just wish the apps would get their groove back.


By John Moltz

This Week in Apple: Good Friday? Best Friday.

John Moltz and his conspiracy board. Art by Shafer Brown.

That title has nothing to do with this week’s column as, yep, Apple’s being investigated again. But WWDC is coming and so are new products. Life goes on.

He’s a brick… haaaause

Apple is clearly having a fun time right now and everything is going great.

I mean, in addition to the Department of Justice suit, it’s also being investigated by the EU and could get fined up to 10 percent of its global revenue, or even 20 percent if it gets saucy. So, there’s that. But, all in all, a great spring, everything is going super great, all green across the board.

[lights and sirens blaring behind him]

Speaking of Apple’s App Store travails, The Wall Street Journal took a look at that fine fresh Apple Fellow, Phil Schiller. Their conclusion after talking to a guy who doesn’t like Schiller? He’s all that’s wrong with the App Store.

“He’s a brick wall when it comes to these matters,” [former App Store review head, fart app maker and Disgruntled Former Employees Fund poster child Phillip] Shoemaker said. “I just don’t think he’s ever going to leave.”

Um, well, he’ll leave eventually.

We all leave eventually.

To be fair to Shoemaker, lots of other people think Schiller is a big road block to real change for the App Store, too. The others just don’t also accuse him of being one of the undying.

There was some good news for Apple this week as a judge tossed out a suit from people who wanted to pay for things with their bits, doges, and other global warming coins. Don’t worry, cryptobros, you can still get cash out of your accounts at that sketchy gas station near the sports stadium. And they probably take less than 30 percent.

Making a mess

At least we’ll have other things to talk about with WWDC coming up. Apple announced its annual fete is set for June 10th to the 14th.

According to Bloomberg, this will be “the most ambitious overhaul of the iPhone’s software in its history.”

Even bigger than iOS 7? Bigger than getting copy and paste?

Bigger than getting a free U2 album?

Highly dubious.

This week brought rumors of a more customizable home screen which would allow you to place icons anywhere, removing the grid restriction. The tagline for the new software is expected to be “EMBRACE CHAOS”.

iOS 18 is also widely expected to include that ay ai everyone’s talking about. Bloomberg’s Mark Gurman doesn’t expect Apple to ship a chatbot, but instead will focus on “new proactive features to assist users in their daily lives”.

Coulda used those about 30 years ago, Apple. Way to close the barn doors.

If that’s not enough for you, Maps in iOS 18 will reportedly bring custom routes and topographical maps.

Finally, and this is a Six Colors exclusive for members only, iOS 18 will include…

other things.

Remember, you read it here first.

iPads and Schrödable iPhones

If our pal Mark Gurman is right (disclosure: I have never knowingly met Mark Gurman), April will be as lacking in new iPads as March was.

“Apple to Launch New iPad Pro and iPad Air Models in May”

Apple has apparently had a harder time than it expected getting the number of OLED screens needed for the new devices, thus causing it to miss the highly lucrative Easter iPad business. Sorry, kids! It’s just chocolate again.

At least those iPads don’t present a quantum mechanical problem with probability implications.

“Foldable iPhone Could Arrive in 2027 or Be Postponed Indefinitely”

Way to hedge your bets, rumor mill.

In one cited case, one of the latest folding panels made by Samsung reportedly “broke down after a few days” under Apple’s rigorous internal testing, which allegedly caused Apple to put the entire project on ice for the foreseeable future.

Please feel free to make your own “You’re folding it wrong.” jokes.

[John Moltz is a Six Colors contributor. You can find him on Mastodon at Mastodon.social/@moltz and he sells items with references you might get on Cotton Bureau.]


By Jason Snell

Apple’s Immersive Video problem

Note: This story has not been updated since 2024.

On Thursday Apple debuted its first immersive video since the Vision Pro launched, a five-minute-long compilation of highlights from the MLS Cup playoffs late last year.

Without even seeing the video, I had many questions. Why did it take more than three months to produce a highlight package? And why, when it finally arrived, was it only five minutes long? And what do those two facts suggest about how difficult it is for Apple to produce immersive video content on an ongoing basis?

Now, having seen the video, I have a few more observations. The first is that I don’t think the new video is very good. Oh, sure, the individual shots can be impressive. Being that close to professional athletes doing their thing is stunning, and being in a giant stadium thrumming with fan energy is pretty awesome.

The problem is that, based on how Apple and MLS built the video, it’s not actually immersive.

As you might expect from the runtime, the video is a highlight package, with lots of quick cuts. Video’s all about quick cuts. I’m a child of the ’80s; music videos ingrained the value of the quick cut at a formative age.

But immersive video doesn’t work with quick cuts, I don’t think. Several times during the MLS highlights video, my head was turned in one direction, taking advantage of the 180-degree immersive space to watch something happening off to my left or right… only for the vantage point to change to a different perspective. Now I was staring at nothing. It would take a few seconds for me to scan my surroundings and re-orient—often times a delay that led me to miss the highlight I was meant to be viewing.

Most of Apple’s initial immersive videos, launched with the Vision Pro, linger with long shots. Cuts happen, but only occasionally. The pace is such that when a cut occurs, there’s time to re-orient. You need time to immerse. Quick cuts in a regular video help speed up the action; in immersive video, they’re like hitting a speed bump.

I get that immersive videos are basically a new medium and it’ll take a lot of experimentation to find the best way to present them. I’m sure that behind the scenes, Apple and its media partners are working on it. I’m glad the MLS highlight video exists, because it taught me some important lessons about this new medium. Unfortunately, they’re largely of the “what not to do” variety.

I still firmly believe that immersive video is going to be amazing for sports, live theater, concerts, and other live events. But those are events that take time, spooling out over several hours. A tightly edited highlight reel, it turns out, might be the worst possible showcase for immersive video.

Regardless of how I feel about this particular video, I hope Apple has much, much more planned. Perhaps the single clear consumer use case for the Vision Pro is video viewing, and immersive video is a unique part of that. It was one of the aspects of the Vision Pro that I was most excited about, and as a result it’s been one of the biggest disappointments.


Legal zoom, Sports corner

We video chatted with Apple about the DOJ; Apple’s five-minute MLS Vision Pro video highlights a problem with immersive video. [More Colors and Backstage members get an extra 16 minutes regarding the future of the Siri brand.]



By Dan Moren

The Back Page: Department of Just Calling to Say I’m Sorry

Dan writes the Back Page. Art by Shafer Brown.

INT. APPLE PARK – DAY

A spacious office looks out on Apple Park’s central courtyard. Behind a clean wood desk sits PHIL SCHILLER (60s, ruggedly handsome) wearing an Apple Vision Pro and holding a steering wheel in his hands. He’s making VROOM VROOM noises as he turns the wheel left and right.

There’s a KNOCK at the door and KATHERINE ADAMS (50s, ruggedly handsome) walks in carrying an iPad.

ADAMS

Phil. PHIL.

PHIL stops making the noises. He slowly and precisely removes the headset spatial computer and places it on a mannequin head on the desk.

PHIL

(clears his throat)

Kate. What can I do for you?

ADAMS

We just received a copy of the Department of Justice’s antitrust suit. I thought you might want to weigh in before I take it to Tim.

PHIL takes a deep breath, pressing his palms together beneath his nose.

PHIL

Okay. Okay. We knew it was coming.

He closes his eyes, then nods and beckons with one hand.

PHIL (CONT’D)

We’ve prepared for this. Europe’s been a good test bed, we can roll out our App Store changes in the U.S. too. Third-party marketplaces, web distribution, alternative payment pro—

ADAMS

They actually don’t really mention the App Store.

PHIL blinks.

PHIL

What do you mean they don’t mention the App Store?

ADAMS

Well, it’s in here. But it’s not what they’re focusing on.

PHIL

The place we exert the tightest control over our all of our platforms? Where I rule with an iron fist wrapped in a tasteful velvet glove? They don’t mention that?

ADAMS uses an Apple Pencil to scroll on her iPad, then shakes her head.

ADAMS

Nope, not a single mention of velvet gloves.

PHIL looks taken aback for a moment, then purses his lips and nods to himself.

PHIL

Music then…man, I knew that €2 billion fine wasn’t going to be the end of it. But I mean, we do kind of prevent Spotify from doing some of the things Apple Music can do. Well, we can open up some APIs, maybe further relax those external linking rul—

ADAMS

Yeah, they don’t really talk about music either.

PHIL frowns, confused.

PHIL

Uhhhh, it’s not about ebooks again, is it?

ADAMS

No—wait, are we still selling ebooks?

PHIL shrugs, as if to say “beats me.”

PHIL

So, what are they upset about?

ADAMS scrolls her iPad again.

ADAMS

Says here something called…cloud gaming?

PHIL

Is that a Final Fantasy thing?

ADAMS

I think it’s about streaming games.

PHIL

Streaming games? Like that Xbox app I crushed?

PHIL grabs a blank sheet of paper from his desk, crumples it up and throws it into one of those waste-bin basketball nets. A tinny cheer erupts from it and he pumps his fist.

ADAMS closes her eyes and sighs.

ADAMS

Once again, as your attorney, I have to advise you to never ever say that again.

PHIL makes a face, but then mouths “CRUSHED” when he thinks ADAMS isn’t looking.

ADAMS (CONT’D)

They think we blocked the apps because we were afraid they would level the playing field with our competitors.

PHIL

Yeah, right. Who wrote this complaint, Microsoft?

ADAMS

(beat)

Actually, funny you should say that…

PHIL looks confused.

ADAMS

You know what? Never mind.

PHIL

So that’s it? Game streaming. Pfft. We already fixed that. Old news.

PHIL waves his hand in dismissal.

ADAMS

They also think we’re blocking super apps.

PHIL

Super apps? That’s ridiculous. I was playing Marvel Snap on my iPhone just yesterday during our morning staff meeting.

ADAMS opens her mouth and raises a finger, then seems to think better of it.

ADAMS

They’re also concerned about SMS.

PHIL stares at her.

PHIL

Are you [expletive] kidding me?

PHIL springs up from his desk, looking around the room wildly, as if searching for something.

PHIL (CONT’D)

Are we on Punk’d? Am I being punk’d? Is Ashton Kutcher hiding outside?

ADAMS

I don’t think that show’s been on for more than a decade.

PHIL relaxes slightly, shrugging.

PHIL

I don’t know, I work 80 hours a week.

(sits back down)

So, what are we telling Tim?

ADAMS taps the Apple Pencil against her lips.

ADAMS

In my review of this document, I think it’s pretty clear what the Justice Department wants, and I think we can give it to them.

PHIL

…Is it RCS? Because we’re already doing that.

ADAMS

Actually, I think it’ll be even easier.

INT. APPLE PARK – TIM’S OFFICE – DAY

The lights are off and it’s DIM in the room. ADAMS enters and the lights blink on automatically, revealing TIM COOK (60s, ruggedly handsome) sitting at his desk with his hands resting on the top. His eyes open.

ADAMS

Hi, Tim.

TIM says nothing for a moment, then smiles broadly.

TIM

Good mornnnnning, Katherine.

ADAMS hesitates, then shrugs and walks over to TIM.

ADAMS

Uh, yes, good morning. I just need you to sign this.

She puts a greeting card down in front of TIM and hands him a pen. He stares at it blankly, then looks back up at her.

TIM

We think Apple Pencil is the best way to draw and write on iPad.

ADAMS

(through gritted teeth)

Just sign the damn thing.

She takes TIM’s hand and traces his signature on the card, then takes the card and pen back.

TIM

I want to thank everyone at Apple for their hard wor—

ADAMS

Yes, right, whatever.

She walks out of the office. TIM stares after her, then closes his eyes again and sits motionless. After a beat the lights flick off again.

INT. DEPARTMENT OF JUSTICE – DAY

MERRICK GARLAND (70s, ruggedly handsome) sits at his desk. An INTERN (20s, ruggedly handsome) enters with a mail cart. She picks up a sheaf of mail and puts it down on his desk, then exits.

GARLAND picks up the top envelope and glances at the return address: 1 APPLE PARK WAY. Picking up a letter opener, he slits the top and pulls out a greeting card. The exterior is a classic happy Mac icon and says THANK YOU in the Chicago font. He raises an eyebrow and opens the card.

The inside is handwritten: “Thank you, Department of Justice, for all your help in creating the iPod and in being directly responsible for Apple’s subsequent success. We wish you all the best. Tim.”

GARLAND sighs contentedly.

GARLAND

(whispers)

You’re welcome.

He opens a folder on his desk, picks up a rubber stamp, and presses it to the first page. We see the page over his shoulder: SUIT DISMISSED. GARLAND sits back and folds his hands, then smiles.

FADE TO BLACK

[Dan Moren is the East Coast Bureau Chief of Six Colors, as well as an author, podcaster, and two-time Jeopardy! champion. You can find him on Mastodon at @dmoren@zeppelin.flights or reach him by email at dan@sixcolors.com. His next novel, the sci-fi adventure Eternity's Tomb, will be released in November 2026.]


By Jason Snell

MLB for visionOS strikes out on Opening Day

Note: This story has not been updated since 2024.

You can’t close the main window, and that’s not the worst of it.

As is typical for one of Apple’s best sports partners, Major League Baseball had a demo app for visionOS ready to go for the debut of the new platform. It used the device’s augmented reality functionality to display a live 3-D Gameday animation simultaneously with video playback from a demonstration game—one of the games from the 2023 World Series.

While the app was otherwise fairly basic, it was just enough of a taste to suggest that MLB would be using its amazing in-game data to create something new and groundbreaking for the Vision Pro.

That might still happen, but just before Opening Day the app was updated to support real, live baseball games, and all the exciting stuff is gone. Today I took it for a spin and was deeply disappointed—it’s essentially just a front end for watching games via MLB TV, and a buggy one at that.

The Brewers hit a sac fly on my garage floor.

I couldn’t find support for Gameday when I first used the app, though later when playing back an archived stream, I did find Gameday available—from within the video playback, so you can’t use it for a game you’re not watching on the app. And it’s immersive, so you can’t put it up and then do something else, which is also probably a mistake.

When the Vision Pro MLB app works, Gameday mode is pretty cool. I don’t love the strike zone view, but the all field view really has potential. All the baserunners disappeared but it was otherwise synced with action and I could see data about batted balls, positioning of fielders. It was a little toy field on my floor. There’s potential here — just needs lots of kinks worked out.

Outside of gameday, the app will only play back a single video at a time, even if multiple games are going on at once—despite the fact that watching multiple video streams at once is basically what VR was made for.

It gets worse. The main window is just not right. You can make it very small by pushing it very far away, which shouldn’t happen. Its control bar and close box are way below the bottom of the content of the main window. Controlling the window was also difficult—I had to bring it very close to my eyes before I could properly control it via eye tracking.

When you play a game video, the app spawns a second window, which some video player apps do. But if you close the main window, the entire app closes—and so the video window goes away. That’s not supposed to happen. And it means that in order to watch a game, you’ve got to keep that unncecessary main window around at all times.

Clearly this app shipped half-finished because MLB otherwise wasn’t going to have something ready for Opening Day. At least it does stream the games! But that’s pretty much it. There’s plenty of time left in the season, but right now MLB’s app is the tech equivalent of going 0-for-4 with three strikeouts.


Lots of Disney this time! We talk Disney’s big succession question, Taylor Swift’s Disney+ numbers, and Disney’s deal in India. Also, a quick Sports Corner on NFL streaming rights, Spulu, and ESPN as a streaming aggregator.


By Jason Snell

Apple’s immersive MLS highlight reel to debut

Note: This story has not been updated since 2024.

Apple announced Thursday that the first Apple Immersive Video documentary for Vision Pro, featuring highlights from last year’s MLS playoffs, will debut March 28 at 6 p.m. Pacific.

The video format has previously only been seen in a handful shorts in the TV app on the Vision Pro. This new film will be similarly short, running about five minutes long, and will be free to all Vision Pro users.

I’m excited to see the finished product—all of Apple’s immersive videos have been pretty amazing—but I have to point out that this five-minute highlight packages is being released 110 days after last year’s MLS Cup Final. That’s not great turnaround time. If immersive video for sports is going to be a thing, turnaround is going to need to be a lot faster.


Video

March Backstage Zoom: iPad, Vision Pro, and AI

We got together with Backstage pass members live on Zoom earlier today to discuss all sorts of stuff, including iPad rumors, Vision Pro, and A.I. in Apple’s WWDC OS announcements. We’ve embedded the video below, or you can watch it on YouTube.

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