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By Dan Moren for Macworld

Vision Pro’s biggest shortcomings are its clearest path to success

The age of the Vision Pro is upon us!

By now the reviews are out, the first adopters have received their devices, and anybody who wants a demo of the future of spatial computing can walk into an Apple Store and try Apple’s headset.

But it’s worth remembering throughout all of this that the Vision Pro is—hopefully—more than just a gimmicky device; it’s a brand new platform that’s going to evolve and change as it makes contact with the real world. There are bound to be shortcomings, places where third-party apps will eventually fill in gaps, and areas where Apple will continue to innovate and improve, even before a new version of the hardware inevitably comes out.

Case in point: there are a handful of places where Apple has spent very little time talking about the Vision Pro’s capabilities—in some cases because those capabilities are limited or simply aren’t present at all. If you look closer, there’s often a very clear reason why that’s so, but it also means that there’s clearly room for Apple to make forays into new arenas as the platform develops.

Continue reading on Macworld ↦


After a brief bit of DMA follow-up and a recap of Apple’s quarterly financial results, the rest of the episode is all about our first few days with the Apple Vision Pro.


By Jason Snell

Answering a few early Vision Pro questions

Note: This story has not been updated since 2024.

Like everyone else—okay, not everyone, but I’d guess a surprising percentage of the Six Colors audience—I took possession of an Apple Vision Pro on Friday. I’ve already spent many, many hours using it, but it’s a whole new Apple platform and it’s going to take me some time to digest it all.

In the meantime, I’ve gotten a bunch of questions from readers and listeners about the device, so I thought I’d make my first piece about the Vision Pro an FAQ story. You’re reading it now! (Apologies if I re-use some of these observations in my eventual full review. Recycling is good for the earth.)

How do you connect a trackpad and keyboard?

With a MacBook Air in my lap, I get a big virtual Mac screen and Universal Control over visionOS apps.

Like pretty much any Apple device, you can directly connect a Vision Pro to external pointing devices—at least, you can connect the Magic Trackpad and some Bluetooth keyboards. I was able to get a Magic Keyboard connected to it simply by opening the Bluetooth area of the Settings app and selecting the Magic Keyboard. It really couldn’t have been easier.

Once a keyboard and trackpad are connected, you can mix and match those input devices with the input from your gaze and hand gestures. If you’ve ever used a pointer on an iPad, you know how it works—there’s a little dot that will dance from window to window, and it behaves just like the pointer does on iPadOS.

If you’re using the Vision Pro with a Mac, it’s even easier to connect input devices—because your Mac’s own pointing device and keyboard will also extend into the visionOS environment via Universal Control. (I guess we need to add Universal Control to the list of Apple features that might have been secretly developed with visionOS in mind?) For example, just as I wrote this paragraph I received a new Slack message, via the Slack app running on the Vision Pro. I used my Mac’s trackpad to move the pointer off the edge of the Mac display and into Slack on the Vision Pro, where I clicked on the message and even typed a reply.

I don’t understand how you can work in a large visual environment if you’re in a tight space. Doesn’t that break your brain?

You’re going to have to trust me—this window appears behind the wall in 3-D.

With the exception of your hands, windows in visionOS occlude objects in the real world. This means you can put windows deeper than actual space. And yeah, it breaks your brain a little if you think about it. If it really freaks you out, the best answer is probably to dial in an Environment, because all of those have been artfully composed to not have any occluding objects anywhere within range.

This is hard to get across in flat screenshots, but I was able to sit a desk in my son’s room, right up against the wall, and place a window deep behind behind the posters on the wall. The discontinuity didn’t really bother me. Then again, visionOS space is so weird that my brain may have already noped out and turned itself off for the day.

Isn’t it weird that eye tracking means you can’t look at one thing while you’re doing something else?

This question refers to an interesting phenomenon that a lot of us are discovering as we start using the Vision Pro: Turns out that we cut corners! You finish one task over here while moving your eyes to the next task… only to discover that in an operating system that uses eye tracking to assume intent, you’ve potentially disrupted the first task prematurely.

I don’t know how this is going to all play out in terms of extended use, but I’d bet that it won’t take too much time for people to get used to the concept that your gaze is your pointer. It’s also quite possible that people who are committed to doing real work on a Vision Pro will want to bring a keyboard and trackpad with them, at which point the device kind of becomes a big 3-D iPad you wear on your face.

Can you really do work on this thing?

Sure. If you’ll prefer it to other devices really remains to be seen. If you connect it to a Mac, you can do anything you do on your Mac while wearing the Vision Pro. If you don’t, as long as your key iPad apps are available, you can pretty much do everything you can on an iPad. And believe it or not, people do get work done on the iPad.

For “real” work do you think you’d be using pass-through or immersive?

Look, everyone’s brains are different. I sometimes put headphones in to write articles even though there’s nobody around, because something about the isolation shifts my brain into a different gear. I can see how dropping out your normal environment and replacing it with something else might be helpful for productivity. I have tried to work in the Vision Pro in both scenarios, and I don’t think I’ve settled on an answer.

Do streaming apps do clever things with screen shape?

Yes indeed! One benefit of having windows that are unbounded by the shape of a physical screen is that they can be the shape they need to be. So I was able to call up an old 4:3 X-Men cartoon on Disney+, and the screen was indeed 4:3. Likewise, the Max app displayed Casablanca in an appropriate 1.37:1 frame.

I’m curious about the quality of the virtual screen. Like how good does it look?

A virtual Mac display laid on top of a Studio Display. (It’s not as good.)

To test this, I sat down at my Studio Display and then connected to my Mac and re-sized the resulting visionOS window to match the size of the Studio Display. Neat trick, but no—the resulting window isn’t as good as seeing your display with your own two eyes.

The Vision Pro isn’t going to be a display replacement in that way, but it doesn’t need to be. There are plenty of scenarios where you just don’t have a big screen available. I can now work on a MacBook Air screen with a vastly large amount of screen space, for example—even if the resolution is a little bit lower than if I used the native display. (And of course, in addition to the Mac screen, I’ve got several ancillary windows floating in space to the right, left, and above the Mac’s virtual display.)

If you don’t have room for a big display, or can’t bring one with you, having a virtual one can be a big benefit. But if I was just sitting at my desk working on my Mac with connected Studio Display, I’d just use my display.

Do apps persist across sessions?

Yes, but not reboots. Which, if you think of it, is kind of a bummer—if you go to the trouble of placing a bunch of Widgetsmith windows exactly where you want them throughout your house, the last thing you want to do is lose them when you reboot. Apple’s going to have to re-think the concept of geographical persistence as visionOS evolves.

Reboots aside, apps do live in physical spaces. I left my Settings app in the other room yesterday. (Relax, you can summon left behind windows if you need to.)

Can you lie down on your back and watch a movie on the ceiling like Tim Cook and have the back of your head be comfortable?

Sure. I watched 20 minutes of Moana while staring up at the blue sky and clouds above Joshua Tree and it was so tranquil and comfortable that my wife thought I was asleep.

How is the video quality compared to, say, the Meta Quest?

I have a Quest 3 and it’s not even close—it’s safe to say that the displays in the Vision Pro are the best ones available to consumers today. Movies look great, and Apple’s immersive videos are spectacular.

Could you take the Vision Pro on a trip with no iPad or MacBook?

Probably, though I doubt I would. This isn’t a device you should use around other people, so I’d probably still bring one or both depending on what kind of trip it was. Using this with a Mac so that I’ve got a big display wherever I go would be pretty awesome, actually.

If you walk behind a big window, what’s on the back?

Nothing. It’s just a featureless rectangle.

How fast can you type on the virtual keyboard, compared to gazing at letters and pinching?

The problem with taking typing tests while typing via gaze is that you can’t see what you’re supposed to type next! Text input on Vision Pro is a real problem. Apple’s floating keyboard gets in the way and I’m not sure either method really works effectively. Voice sure seems to be a better option here, but even that needs to be executed better than it currently is.

If you’re doing a lot of text input, use a bluetooth keyboard or Universal Control.

Can we take Apple at its word that this is a “spatial computer” you can do stuff with? What is it like actually to do things with the interface, and what is your sense of the power/utility/limits of this spatial interface metaphor?

This is the kind of stuff I will need to address in my full review. What I will say after a day and a half is that the Vision Pro is most definitely a computer. It feels like the most computery device Apple makes, after the Mac itself. A lot of that is the fact that it’s got a freeform multi-window interface.

Unlike most headsets in the market, the Vision Pro is not a games console. It’ll play games, and movies, and may even do well at both—but you can play games and watch movies on your Mac, too. That doesn’t change that it’s also a full-fledged computer. So is the Vision Pro, in a lot of ways. Whether people will want to take advantage of those features, that’s the real question.

Did you write this story entirely while using a Vision Pro?

Yes, all but this last bit and inserting all the images.


By John Moltz

This Week in Apple: Gooooood mornnnnnning, Vision Pro!

John Moltz and his conspiracy board. Art by Shafer Brown.

It’s here! It’s here! It’s like Christmas in early February! Not for me, of course, but for some of you. Apple’s response to the EU’s DMA legislation will continue to be in news until… well, morale’s not improving, so it’s hard to say. At least the company’s not going out of business.

Vision Pro is go!

It’s here! With great fanfare, the Vision Pro arrived today at stores and homes near you, depending on the wealth index in your ZIP code. Tim Cook took to Manhattan yet again to welcome the Vision Pro procurers and those who are just Vision Pro-curious (he even got a fantastic new shirt for his troubles).

Despite tepidity in some of the reviews, you will be surprised to learn that Cook is all in on the Vision Pro. So all in that he’s actually been pictured with his face all in one. Why? Glad you asked. Writing for Vanity Fair, Nick Bilton tells us:

“Why Tim Cook Is Going All In on the Apple Vision Pro”

Is it because it’s a product his company makes? Just guessing.

The first time Tim Cook experienced the Apple Vision Pro, it wasn’t called the Apple Vision Pro. It was years ago; maybe six, seven, or even eight.

Nine? Ten? Not out of the question.

Before the company built Apple Park, where we’re sitting right now, at a bleached oak table in this incredible circular edifice of a building clad in miles of curved glass. It’s been raining, and the clouds are clearing over the pine trees…

Man, I can’t wait to get to the recipe at the end of this article.

Despite some complaints that Apple got too much VR in their AR, Bilton thinks the degree to which you can be in a virtual environment but have it seem like you’re looking at reality is mind-blowing. Needless to say, not everyone shares this vision of the future. Some are even trying to have it canceled, like that Netflix show you like that only got two seasons. No, the other one. Nnno, the other other one.

Whether it’s a long-term hit or not, analysts seem to think the device is selling pretty well considering the price and limited supply of components, and the company managed to get people to line up once again for a look at a product. It’s off to a decent start.

Sleep aids

Other things did happen this week. For instance, Epic’s Tim Sweeney remained mad.

“Epic preps its challenge to Apple’s ‘bad-faith’ outside payments changes”

OK, that’s more “status quo” than a new thing. But here’s a new thing: developers can now request a consultation about the changes Apple’s made to comply with the EU’s DMA. That’s helpful if you’re a developer selling an app in the EU. And if you aren’t a developer, it might be a good way to lull yourself to sleep.

Apple representative: “When your app completes Notarization, your app becomes available for the marketplace to host. App Store Connect provides your Notarization-approved app in the form of…”

You: [SNORE]

And, if you’re a developer in the U.S. who gets none of these new options, it might be a good way to get your blood moving in the morning. See? It’s got a little something for everyone. Call now, operators are standing by.

Getting results

Apple also announced its quarterly results this week. The company beat expectations, scoring its second-best quarter evahhhh in terms of revenue, profit, and the number of achievements Phil Schiller has unlocked in Hello Kitty Island Adventure.

In the call with analysts, Tim Cook teased the company’s efforts in AI. (You should never tease an AI. You want Skynet? That’s how you get Skynet.)

“Apple Spending a ‘Tremendous Amount of Time and Effort’ on AI, Details Coming ‘Later This Year’”

Don’t expect the company to ship its own modems this year, though.

“Apple extends deal with Qualcomm until 2027 as it delays its own 5G modems”

Sadly, I already used “Modems, mo’ problems” in this column. Curse past me, he’s always ten steps ahead of me.

[John Moltz is a Six Colors contributor. You can find him on Mastodon at Mastodon.social/@moltz and he sells items with references you might get on Cotton Bureau.]



Dan’s Vision Pro demo and Apple results

Dan finally got to try out Vision Pro and has first impressions; Jason is waiting for the UPS truck to come. (It does!) And if you didn’t catch our YouTube stream talking about Apple’s results, that audio is also attached to the end of this episode.


By Jason Snell

Tim Cook teases AI, but won’t pick favorites

Note: This story has not been updated since 2024.

Tim Cook

Apple’s fiscal first quarter of 2024 is in the books, and now we know it was the company’s second-largest and most profitable of all time. It also showed year-over-year growth for the first time in a few quarters, undoubtedly warming the money-green hearts of financial analysts everywhere.

As usual, I generated some charts and listened in on the analyst call. Here are a few quick things I felt it was worth highlighting.

AI insecurity

As has been clear on the last few analyst calls, Apple is feeling a bit defensive about being left behind in the world of artificial intelligence and machine learning. While Apple has invested in AI and ML in numerous ways- the neural engine, ML features in various apps, and the OS itself- it doesn’t have a generative AI product or a large language model, the two kinds of AI that have captured the world’s imagination.

That is why, during his prepared statement on Thursday’s call, Apple CEO Tim Cook went out of his way to discuss future Apple software developments!

As we look ahead, we will continue to invest in… technologies that will shape the future. That includes artificial intelligence, where we continue to spend a tremendous amount of time and effort, and we’re excited to share the details of our ongoing work in that space later this year.

Not a product announcement, not even a feature announcement—but a tangible promise that Apple’s going to announce some big AI features later this year. (As Bloomberg’s Mark Gurman has reported, Apple’s OS updates at WWDC this summer are expected to feature heaps of new AI features.)

Responding to a question later on in the call, Cook played it again:

In terms of generative AI… we have a lot of work going on internally, as I’ve alluded to before. Our M.O., if you will, has always been to do work and then talk about work and not to get out in front of ourselves. And so we’re going to hold that to this as well. But we’ve got some things that we’re incredibly excited about that we’ll be talking about later this year.

Cook seems to acknowledge that he’s a bit out of his comfort zone in teasing anything, but clearly, he feels the need to do a little of that when it comes to AI. I think he’s right- it’s a signal that Apple knows what people are interested in and that it’s got something coming.

Tim Cook loves all his kids equally

Vision Pro

Analyst Wamsi Mohan of Bank of America asked Cook a question that I thought was pretty sharp: Could Apple’s CEO liken the company’s expectations for the early days of the Vision Pro to any of the company’s other product lines? In other words, is this an iPhone-like thing, or an Apple Watch, or an iPad? Analysts are all about trying to figure out what the future will hold. Why not ask Tim Cook?

Tim wouldn’t have it, of course:

You know, each product has its own journey, and so I wouldn’t want to compare it to any one in particular. I would just say we couldn’t be more excited internally…. And so we’ll see and report the results of it in the wearables category that you’re familiar with.

“Each product has its own journey.” They should put that on a T-shirt.

Products that are solid

iPhone revenue

The iPhone, which accounted for nearly 60 percent of Apple’s overall revenue in the launch quarter of the iPhone 15, managed to show a little growth, improving 6% versus the year-ago quarter. That’s not exactly a rocketing growth spurt, but it’s the second-best iPhone quarter ever and a sign that the iPhone business probably has more (slow) growth in it. Given how big a part of Apple’s overall business the product is, it really is the case that as the iPhone goes, so goes Apple.

Mac revenue

The Mac also did pretty well! It was only up 1% year over year, but four of its last six quarters have featured double-digit negative growth numbers. When you stare at the overall Mac revenue chart, though, things look pretty solid. Yes, the Mac went through a couple of years of huge growth, but it seems to be coming back to a new, higher floor of around $7 or $8 billion per quarter. Apple reported that the overall number of active Macs reached another all-time high. Not bad for a 40-year-old.

Products that are not so solid

iPad revenue

The iPad had a quarter that actually looked okay sequentially- it was larger than the three quarters that preceded it. The problem is that the iPad is usually a seasonal product that does well in the holiday quarter, and this year’s holiday quarter was 25 percent lower. Ouch. On the other hand, Apple sold $7 billion worth of iPads, none of which were released in 2023. For a stale product line, maybe that’s not so bad?

Wearables revenue changes

Apple’s Wearables, Home, and Accessories category seems like it’s stuck in a hole. Once the category that piled up enormous growth, it was down 11% year over year, and that was the sixth down quarter in the last seven. It’s also two straight holiday quarters of revenue regression in a very seasonal category. Apple tried to put a brave face on it, but between AirPods and HomePods and Apple Watch, nothing is moving the needle. This is a category that needs some attention.

Oh, but you’re saying, step aside! Here comes Vision Pro! And, well, sure. But let me get this ripped-open envelope and a pencil and do some quick math. Let’s say Apple sells 150,000 Vision Pros this quarter at an average selling price of $3750. That’s $560 million, more or less. That’s a great start, but it’s a drop in the bucket of the $12 billion that the category did last quarter. Vision Pro may end up being a big part of this category, but in the short term, it’ll need to be compelling upgrades to Apple Watch and AirPods Pro, and maybe something—anything—interesting in the home category.

The quintessentially Apple moment

I know that most of this stuff is scripted, and in fact, on Thursday, it even sounded like Tim Cook’s opening statement was pre-recorded?! But still, these calls are an opportunity for Apple executives to express themselves in ways that might not fit as well in a press release. And this bit from Cook struck me:

We are announcing these results on the eve of what is sure to be an historic day as we enter the era of spatial computing. Starting tomorrow, Apple Vision Pro, the most advanced personal electronics device ever, will be available in Apple stores… Apple Vision Pro is a revolutionary device built on decades of Apple innovation, and it’s years ahead of anything else. Apple Vision Pro has a groundbreaking new input system and thousands of innovations, and it will unlock incredible experiences for users and developers that are simply not possible on any other device….

We can’t wait for people to experience the magic for themselves…. Moments like these are what we live for at Apple. They are why we do what we do. They’re why we’re so unflinchingly dedicated to groundbreaking innovation and why we’re so focused on pushing technology to its limits as we work to enrich the lives of our users.

That’s the Apple brand promise, and the attitude of a whole lot of people who work at Apple, in a nutshell.


By Jason Snell

This is Tim: Full transcript of Apple’s Q1 2024 analyst call

Note: This story has not been updated since 2024.

Tim's favorite color is probably silver.

As always, Apple CEO Tim Cook and CFO Luca Maestri spent time with financial analysts on a scheduled phone call after reporting the company’s quarterly results. Here’s our complete transcript.

Continue reading “This is Tim: Full transcript of Apple’s Q1 2024 analyst call”…


By Jason Snell

Apple reports nearly $120B quarter: Full charts

Note: This story has not been updated since 2024.

Apple reported its first fiscal quarter results on Thursday, with revenue of $119.6 billion, up 2% versus the same quarter a year ago. Overall, it was the company’s second best quarter ever in terms of revenue and profit, behind only the first quarter of fiscal 2022. Mac sales ended a string of down quarters to nudge up slightly; iPhone sales were also up. iPad sales were down double digits, as were wearables. Services growth slowed somewhat, but was still up double digits.

We’ve got some analysis of what was said, or read our transcript of the quarterly call with analysts; we also broke down all the numbers live on YouTube!

Now, on with the charts!

Total Apple revenue
Apple quarterly revenue by category pie chart

Continue reading “Apple reports nearly $120B quarter: Full charts”…



Taking apart Apple’s EU plans, our journeys into the portable monitor craze, what browsers we use, and how we manage saving links for later.


By Jason Snell for Macworld

It’s 40 years of Macworld, too

As you’re probably aware, there was a big anniversary last week. But the Mac wasn’t the only venerable Apple-related institution to hit the big four-oh on January 24. Once Steve Jobs wowed the 1984 Apple Investor Meeting at the Flint Center in Cupertino with his introduction of the original Macintosh, attendees emerged from the auditorium to be greeted by people handing out the first issue of the world’s newest computer magazine: Macworld.

Yes, it’s Macworld’s 40th as well. As you might expect from the relative health of the technology and media industries, the story of Macworld does not quite follow the same trajectory as the story of the Mac. (In the earliest days, Macworld was more successful than the Mac!)

As the person who has probably been associated with Macworld for two-thirds of its existence—I joined the staff in the fall of 1997, and I’m writing this in 2024—it’s only appropriate that I take you on a little trip down memory lane.

Continue reading on Macworld ↦


Just before launch, Jason has some second impressions of the Apple Vision Pro. But before the new-platform excitement starts, there’s the matter of Apple’s response to the EU and a complicated set of new iOS policies and features.


By Dan Moren

Review: Level Lock+ brings Apple home key support to the stealth smart lock

Level Lock+

When I reviewed the Level Bolt a couple years ago, I was generally impressed with its unobtrusive nature and HomeKit integration.

But though I’ve continued to use the Bolt since then, I’ve become keenly aware that its reliance on Bluetooth as its wireless connectivity of choice is letting down the side. Fundamentally, Bluetooth just isn’t the right choice for a smart lock: it’s not inherently designed for proximity and it’s always been temperamental. For better or worse, that lack of reliability meant that, for me, the Bolt has ended up being little more than a lock of average intelligence.

In the meantime, smart lock technology has moved on. Fortunately, Level hasn’t been standing still either. Enter the Level Lock+, an upgraded version of Level’s flagship smart lock which, in addition to Bluetooth, has added NFC, enabling support for Apple’s home key standard. That felt like a good enough reason for me to check it out, and Level kindly provided me with a review unit to put through its paces.

The Lock+ essentially replaces both the Level Lock and Level Lock – Touch Edition, providing a single model with all the bells and whistles. No surprise, all those bells and whistles come at a price: the Level Lock+ retails for $349, though that includes the Connect Wi-Fi bridge as part of the package (more on which in a bit).

Unlike the Bolt, the Level Lock+ is a complete replacement for your existing deadbolt, complete with keyway and turn paddle. But like the Bolt, the Lock+ excels by not standing out: if you don’t tell anyone that it’s a smart lock, literally nobody will ever know. Level offers the Lock+ in four finishes to match those of common door hardware: Matte Black, Satin Chrome, Satin Nickel, and Polished Brass. I opted for the last, which blends in nicely with my existing door hardware.

In addition to the lock and installation hardware (which includes two strike plates of different sizes and a longer cap for the bolt to adjust to different door sizes), the Lock+ package bundles a CR2 battery to power the motor, a pair of keys, and a pair of NFC key fobs.

Continue reading “Review: Level Lock+ brings Apple home key support to the stealth smart lock”…


Breaking down Apple’s DMA response

Over at MacStories, our pal John Voorhees does an excellent job of breaking down Apple’s new App Store regulations in Europe:

A corollary to this point to keep in mind is that Apple is making these changes because it has to under EU law. It’s clear from the tone of the company’s press release and our conversations with its representatives that they strongly believe the changes are bad for the security and privacy of its users. By extension, it’s also clear that Apple doesn’t think the benefits to users imposed by the EU’s regulations outweigh those privacy and security tradeoffs. And that, right there, is where reasonable people can differ and what will continue to fuel this debate for a long time.

This issue is complex and far from over: the EU still has to respond to Apple’s proposal before we know exactly what the final rules will look like. John’s examination is very thorough and a must-read for understanding exactly what’s going on here from an Apple strategic level, as well as the dust and bolts of what the company is proposing.

If you’re going to take away anything from this whole episode, I think the most important point is this isn’t a case where either Apple or the EU are wholly on the side of right. Apple may very well care about the security of its users, but it also wants to protect its profit cut from the App Store and the use of its platform. The EU may want to curtail the reach of big technology companies when it comes to their citizens’ best interests, but it also is a large organization that doesn’t entirely understand what’s feasible from a technological perspective and has its own ideological axes to grind. It’s always imperative to interrogate where an argument stems from and who stands to gain.


By John Moltz

This Week in Apple: New rules, same game

John Moltz and his conspiracy board. Art by Shafer Brown.

Huge news on the App Store front this week, even as we’re all still recovering from the big Mac party. And will the next version of Siri finally put some intelligence in AI?

App Store Rulebook, Fifth Edition

Apple announced major changes to the App Store rules this week as part of its oh-so-reluctant compliance with the EU’s Digital Markets Act (DMA).

Jason has rounded up the high points of the changes which include reduced commissions for EU developers, alternative browsers, and the ability to create third-party app stores. While still a confusing collection of rules designed mostly to hurt Apple the least while still complying with at least some of the letters of the law, these terms are better than those reported earlier in the week by The Wall Street Journal (which totally was not planted by Apple in order to set expectations of HATE so as to surprise and delight when the actual policy was merely SIMMERING DISLIKE).

If you’re curious about how this will work, it’s very simple. Please read this press release and the online documentation, use the calculator tool that many feel may not be correct, and know that the EC is more than likely going to tell Apple to revise any number of these provisions and this is all still in motion.

If you’re in the EU and are pitying those of us in the States who are not getting these improved terms, please, save your tears. We Americans like to pay full price for everything. More than full price when we can. It is a sign of the prosperity of this great nation (DISCLAIMER: healthcare not included, void where prohibited). Also, while the U.S. moves more slowly than other legislative bodies and often backwards but always twirling, twirling toward freedom, there are several governmental bodies currently taking a long look at Apple’s practices with a furrowed brow. So, it’s possible these changes could get implemented more broadly.

If nothing else, we might at least get Xbox GamePass back.

If I could, I’d do it all over again

Yes, even the Performas.

Happy 40th to the Mac! Before you run out and buy your Mac a ruby, the traditional 40th anniversary gift, remember that while we call it an anniversary, it’s really more of a birthday. Your Mac anniversary is from whenever you first started using a Mac, so don’t show up for dinner with your Mac at an expensive restaurant with the wrong gift.

Honestly, if your Mac is at an expensive restaurant waiting for you to show up, don’t. It’s a weird look. Just send your butler to retrieve it. That’s what I did.

The beloved device has been through it all and everyone has their favorite. All week long bloggers and podcasters have been regaling us with their picks for best Mac, worst Mac, Mac with the best personality, Mac most likely to succeed, best Mac in evening wear, etc. The Computer History Museum hosted a two-hour event featuring a veritable rogues’ gallery of Mac luminaries.

Here’s to the device that changed everything. I’d say I wouldn’t be where I am today without it, but I probably would actually still be sitting at a desk typing, so…

That’s right. A K-pop reference.

Apple may not be as neck-deep in the AI pool as some of its competitors, but it’s definitely got its feet in the water and is maybe even ordering some drinks from the snack bar.

This week the company announced automatic transcripts for Apple Podcasts, bringing a valuable usability feature to podcasts for free. Meanwhile, the company has gone on a buying spree, quietly acquiring several AI startups, and hiring for new positions in AI. All of this is leading up to what is now expected to be a big announcement at WWDC.

“Next generation Siri likely to be launched in iOS 18, with ChatGPT style capabilities”

Is this going to be Siri 2.0 or Siri, Take Two? Or, worse, “I’m sorry. I can’t find ‘Take Two’ by BTS in your library.”?

[John Moltz is a Six Colors contributor. You can find him on Mastodon at Mastodon.social/@moltz and he sells items with references you might get on Cotton Bureau.]



Apple Podcasts needs timestamp linking

Shortcuts maven Matthew Cassinelli proposes a useful enhancement to Apple Podcasts:

However, I think Apple needs to go one step further in their next step and add timestamps to Apple Podcasts, a long-overdue feature that’d enable users to share links to individual moments within a podcast, directly to a specific point in the transcript.

Similar to what’s already now available for Transcripts, listeners could tap on a paragraph, seek to the beginning of a sentence, and the use the Share sheet to not only “Copy” the text, but “Copy link at timestamp” – something I’m surprised didn’t come along with this feature.

This is a great idea and frankly, I’m kind of surprised that Apple hasn’t offered this feature already. As Matt points out, it’s in a couple of the company’s other apps, and third party options like Overcast provide this kind of functionality. Sharing a podcast episode is good, but sometimes you want to tell somebody “Hey, listen to this part right here.” Having a way to quickly and easily send that excerpt to someone seems like a no-brainer.



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